It’s rather safe to state right now that despite its position as the utmost popular console activities game franchise in the world, EA isn’t quite sure what to do with FIFA on mobile. The company has already tried out making it a reasonably straight slot of its console cousin before turning gears to concentrating totally on Ultimate Team the last two years, a big change that exercised okay.
But evidently that didn’t quite suit you perfectly, which explains why we now have FIFA Mobile Soccer Hack. In conditions of both game design and the removal of the year from the title, it’s an effort to do for sports what Madden NFL Mobile do for football, that was to distill the sport down into bite-sized chunks and create an ongoing platform which would need only seasonal updates instead of brand new titles every year.
The overall platform retains much of the same heart as the Ultimate Team game titles, in the sense that you are looking to build the best possible soccer team from a wide selection of true to life players. Coins acquired during gameplay can be allocated to packs of cards for much more players, and there’s an intensive system of tokens and trophies that enable you to run after after a few of the very best the sport has to offer.
That part works great for Madden and should be perfectly fine in FIFA as well. It’s all over else that the head-scratching occurs.
Assembling a team is unnecessarily perplexing, as you unlock different formations and practices as you go. But when you will never need more than three forwards, you’ll end up having eight on your roster altogether, with different players getting the call depending on which formation you select. Figuring out who’ll play in which set-up is a matter of learning from your errors at first, and part from it will depend on where you slot machine guys on the team display screen rather than just picking the best men for the work automatically. It isn’t intuitive in any way, shape or form.
The confusion continues as it pertains to the various gameplay settings. FIFA Mobile 18 Cheats is set up around three gameplay pillars, again very similar to Madden Mobile: Live Happenings, which are short challenges to earn various rewards; a Season function, where you pit your squad against various real life clubs; and head-to-head play, either directly or in user-created Category tournaments.
There’s nothing wrong with those first two categories, save for a power system that may be very restrictive in the early going. The multiplayer is something else entirely, and that is supposed in the most bewildered possible way. Though there could scarcely be a sport more ill-suited for asynchronous play than sports, that’s just what FIFA Mobile 18 Cheats presents.
In Attack Method, you play only your team’s possessions with the ball on the attacking aspect of the field. The idea is to rating as much possible goals in one one half, and each “possession” lasts until you score or the other side clears the ball past midfield. It’s a thought that works well in American football, which is easily divvied up into drives, but it seems as bizarre as it sounds in soccer.
That could be at least partially forgotten if the action on the pitch was clean and gratifying, but it isn’t always either of these things. Despite options for both touch and virtual stick-and-button controls, periodically you do not feel fully in control of your players. EA should get credit for tightening things up in this regard as the game was at soft launch, but if the goal is a console quality experience, this shot falls a bit short.
Granted, a great deal of soccer fans will still likely flock to FIFA Mobile simply because no person else has as many licenses for real groups and does display quite like EA. In the event that’s enough to truly get you hooked, you may be able to disregard its warts and have some fun with it. The business is probably sick and tired of trying out what should be considered a surefire champion, but my personal hope is the fact that EA retains at it with FIFA, because it hasn’t found the right mobile formula for this yet, and its own Maddenization is a step in the wrong path.